![]() ![]() Don't take a load of land, but instead RELEASE nations out of the big nation, that are UNDER 100 development. Take influence idea group, and then do a 100% peace deal on a big nation. A player can focus on obtaining a lot LESS AE also, with diplo vassalising, to avoid the forming of coalitions. For instance, ally France and they won't mind you prancing in Italy if you improve relations.Ħ. It's a preemptive measure, but it works great with big countries. As in, your allies won't join the coalition against you unless you get insane AE with them, and they receive reduced AE from your actions. ![]() allying is a solid way of eliminating possible coalition members. It will mean -25% AE and less bird mana cost in peace deals.ĥ. Deus Vult, the last idea from religious group, works wonders, especially for all Orthodox and Coptic countries. So, as long as you keep Iberia in a truce, England can't form a coalition with them against you, for example.Ĥ. The AI can't join a coalition if it has a truce with us. It doesn't matter if england has 300 AE, as long as the rest of Europe doesn't have more than 50 and negative opinion of you (aka outraged opinion).ģ. if you do as above, you can full annex england WITHOUT getting any coalition, EVER. if you do NOT do the above, the entire west side of hre and france *will* join coalition. It is micro heavy, but it works wonders.Įxample: player plays scotland, and wants to annex entire england. Look at how much AE they get, and improve relation with this amount +10 or 20 to be safe (from relation decay vs AE decay putting nation under 0 again). if you hover over coalition icon, it tells you how much ae you get with what nation, and who joins coalition. The idea to is to PREVENT coalitions by using diplomats to improve with EVERYONE that might go below 0 opinion and +50 AE when you take a peacedeal. it gives diplomats and fatser AE decay on nations.Ģ. DIPLOMATIC ideas group is the most POWERFUL idea group to take in west europe if you want to blob. So, the strategy is to pick one or two of these regions and focus only on them.ġ. Vassals receive no AE.ĭirect target: the target of your actions will get double the AE.Ĭo-belligerent: taking land from no co-belligerent also increases the AE.īeing allied/subject: allies and subjects receive less AE from your aggressive actions. There are a few other factors in AE, such as:Īllies and subjects: they receive less AE than normal. The only one who will care for it are their Sunni neighbours, which aren't strong and the Ottomans themselves usually are the ones to beat them. ![]() Ottomans: Here we have the Sunni equivalent of Russia. And Distance will only affect a few nations, like Poland-Lithuania, Teutonic and Livonian orders, Norway and Sweden. The Sunnis won't care for the Orthodox Russia. Russia: Here what matter most is Religion. Distance will also matter, but only to Russia. Religion prevents the Russians from getting that extra high AE, although it will be affected a bit for being a Heretic, not a Heathen. But Sweden and Norway don't affect many nations from Distance. Denmark is a little bit tricky because there are many Germans near. So, you're pretty much fighting only the three nations here. So Religion prevents it from gaining much AE. To the south, you have a huge Sunni region. Iberia: It's another isolated area with its own cultural region. Distance will only affect a few nations because Burgundy and France are huge and are basically the only close nations. So, the first factor Region only affects the islands. Great Britain: It's an isolated area with its own cultural region. Here we have 5 regions that are really easy to conquer with little AE. ![]()
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